Verge3D vs Shading Reference

Comparing the features of Verge3D to Shading Reference

Feature
Verge3D
Shading Reference

Capability Features

360° View
3D Shape Presets
spherecubecylinderconeramppyramiddoughnuthead
Adjust Angle
Adjust Colors
Adjust Light Intensity
Adjust Lighting
Adjust Roughness
Adjust Shading Shades
Adjust Shadow
Adjustable Shape
Advanced Technical Support
Animation Support
Browser Based
Browser Game Creation
Camera Orbit
Camera Spin
Cartoon Shading Mode
Content Delivery Network Hosting
Cross-device Compatibility
E-learning Content
Engaging Presentations
Export to Web
Instant Web Preview
Interactive Animations
Light Orbit
Light Spin
Modeling Tool Interoperability
No Coding Required
Online Store Integration
Physically Based Rendering
Portfolio Support
Product Configurators
Profound Modifications Allowed
Self-Hosting
Smooth Shading Mode
Sneak Peek Feature
Source Code Access
Visual Scripting with Puzzles
Zoom Functionality

Integration Features

3ds Max Integration
Blender Integration
Maya Integration
No Integration Support
Webflow Integration
WebXR Support

Limitation Features

No Cloud Lock-in
No Export Feature
No File Import
No Subscription
No User/Traffic Limits

Pricing Features

Enterprise & Ultimate Editions
EnterpriseUltimate
Free Online Tool
No Explicit Free Tier
One-Time License Payment