Shading Reference vs Cascadeur

Comparing the features of Shading Reference to Cascadeur

Feature
Shading Reference
Cascadeur

Capability Features

3D Shape Presets
spherecubecylinderconeramppyramiddoughnuthead
Add Authorised Users
Adjust Angle
Adjust Colors
Adjust Light Intensity
Adjust Lighting
Adjust Roughness
Adjust Shading Shades
Adjust Shadow
Adjustable Shape
AI-Assisted Animation
Animation Unbaking
AutoPhysics
AutoPosing (AI Posing)
Browser Based
Camera Orbit
Camera Spin
Cartoon Shading Mode
Commercial Use Allowed (Indie/Pro/Teams)
Copy/Paste Retargeting
Customer Support
Support services may include chat, email, video calls, forum access, and success manager.
Export Format
.FBX.DAE.USD
Hand/Finger Controllers
Light Orbit
Light Spin
Open Source Components
Perpetual License on Expiry (Indie/Pro)
Quick Rigging Tool
Secondary Motion Adjustment
Smooth Shading Mode
Standalone Software
Video Mocap

Integration Features

Device Compatibility
Desktop (specific OS not listed)
No Integration Support
Standard Skeleton Rig Integration
Daz3dCharacter CreatorMixamoUnreal EngineMetahumanPlayer.me
Supported File Types
.FBX.DAE.USD

Limitation Features

Commercial Use Restriction (Free)
Max Devices per License
3
No Autonomous AI
No Commercial Use (Educational)
No Export Feature
No File Import
No Remote Access
No Source Code Access

Pricing Features

Annual and Monthly Plans
Educational Plan
Free Online Tool
Free Tier
Indie Max Users
3
Indie Plan
Indie Revenue Limit
100000
Midseason Sale Discount
25% OFF for annual Indie and Pro Plans
Pro Max Users
1
Pro Plan Annual
Pro Trial
Teams Plan
Trial Period
Pro Trial period indicated on website